AI Insights · Timothy · July 2024
Top 5 Mech Games Performance in Costa Rica in Q2 2024
Discover the performance of the top 5 mech games on a unified platform in Costa Rica during Q2 2024, focusing on downloads, revenue, and active users.
In the second quarter of 2024, the top 5 mech games on a unified platform in Costa Rica showcased varied performance trends in downloads, revenue, and weekly active users. Here’s a closer look at each game's performance, with data provided by Sensor Tower.
War Robots Multiplayer Battles from MY.GAMES B.V. saw its weekly revenue peak at $2.5K during the week of April 8, before experiencing fluctuations and reaching approximately $2K by the end of June. Downloads for this game showed a downward trend overall, starting with 945 in the first week of April and decreasing to 597 by the last week of June. Weekly active users fluctuated, starting at 5.8K, peaking at 6K in early April, and ending at around 5K by the end of the quarter.
Mechangelion - Robot Fighting by MOONEE PUBLISHING LTD had a modest revenue spike, reaching $15 in the week of May 20, but otherwise saw negligible revenue. Downloads for this game varied, peaking at 734 in mid-April and then stabilizing around 340-460 towards the end of the quarter. The game maintained a weekly active user base starting at 3.2K, peaking at 3.4K mid-April, and ending at about 2.7K by late June.
Crocodile Animal Robot Games from Robot Life Games saw a steady decline in downloads, starting at 620 in early April and dropping significantly to 36 by the end of June. The weekly active user count showed a more stable trend, beginning at 1.4K, peaking at 1.6K in early June, and concluding at approximately 1.3K.
Mech War: Jurassic Dinosaur by GameKingerlls had no reported revenue. Download numbers were initially strong, peaking at 1.1K in mid-April, but declined steadily to zero by the end of June. Weekly active users for this game started at 2.4K, increased to a peak of 3.1K mid-quarter, and settled around 2.5K towards the end of June.
Marble Clash: Fun Shooter from MAD PIXEL also showed no revenue throughout the quarter. Downloads fluctuated modestly, starting at 439 and hovering around the 300 mark for most of the quarter, ending at 284. The game's weekly active users started at 769, experienced a slight dip mid-quarter, and ended at about 545.
For more detailed insights and analytics, visit Sensor Tower.